About.
Inergy was built by one GM for one table — a seven-player campaign on a system he wrote himself, running since before the app existed. Everything Inergy does today was made because that table needed it on a Thursday.
It's now being opened, slowly, to GMs who didn't build it. That's what the invites are: not a launch queue, a way of finding out what breaks when it's someone else's game.
No AI art. No AI voices. No AI running your game.
You and your players make the game. Inergy handles the paperwork — the remembering, the cross-referencing, the "wait, who was that guy in session four," the write-up nobody wants to do on a Monday.
The creative work is yours. We're not interested in taking it.
Inergy is a product of ENNCloud Technologies Corporation, Spring, Texas.